I must have fixed most of the Admiral's bugs for now, as I don't find new bugs so often anymore. I still have couple of unsolved issues:
- float to str routine still can't handle e format -> I have tried to fix this, but I have failed - some day I will try again
- repr() gets into infinite recursion if objects reference each other -> I must decide what I want to do with this
- serialization is bound to floppy only -> I will refactor whole serialization stuff once we get network specs from Notch
- I will propably remove block scope (if, for, while), I haven't seen much benefit from it, but it has small performance impact
I will propably end Admiral's feature freeze in April and continue development with some new features. I haven't yet selected the next topics, but quite high in my list are things like inline assembler, SPED-3, integration with one of the DCPU operating systems, exception handling, screen library...