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Models used in the facebuilder

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Zutai wrote:
someone was posting a decompiler before.
Where?
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Posted Feb 12, 13 · OP
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Would full model replacement be possible with what we have available to us at this point?
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Posted Feb 24, 13
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e gman2 wrote:
Would full model replacement be possible with what we have available to us at this point?
In what sense? Putting a different character model into the facebuilder?
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Posted Feb 24, 13 · OP
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Herobrine wrote:
e gman2 wrote:
Would full model replacement be possible with what we have available to us at this point?
In what sense? Putting a different character model into the facebuilder?

Yes.
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Posted Feb 24, 13
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e gman2 wrote:
Herobrine wrote:
e gman2 wrote:
Would full model replacement be possible with what we have available to us at this point?
In what sense? Putting a different character model into the facebuilder?

Yes.
Anything is possible. I'm not aware of any software that can work with the resource file of this type of Unity build so, without the original project files, you'd probably have to figure it out yourself and write a software solution to allow you to replace a resource. It would not be easy.
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Posted Feb 24, 13 · OP
Zutai x
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so, yes. though you hope to find a leaked copy of the resource files first
Normality is but a farce
There for we r all weird
And thus weirdness is normal
And normality is weird
Posted Feb 24, 13
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